Treasury - surrounding a Treasury with 8 resource cards such as Rocks, Mountains, or Meadows will result in large numbers of additional resources that scale with the loop level.Training Dummy Village - placing a Forest or Thicket near a Village will create a Training Dummy Village.Shipwreck - placing a Battlefield next to a river creates a Shipwreck, spawning siren enemies and also having a chance to spawn chests.Sand Dunes - Sand Dune tiles can be placed next to rivers for enhanced effects.Reeds - placing a road next to a river will create Reeds that can spawn Fishmen enemies.This tile can then spawn Scarecrow enemies and Blade Grass. Overgrown Fields - placing a Village card next to a Wheat Fields card, then destroying the Village with an Oblivion card will create Overgrown Fields.Mountain Peak - Rock or Mountain tiles in a 3x3 grid will form a Mountain Peak, granting the hero 120 HP and spawning Harpies every two days.A Hungry Grove can also be made by placing two Blood Groves close together. A Hungry Grove will occasionally hit a hero and devour any enemy below 20% HP instantly. Hungry Grove - placing a Blood Grove next to a Grove, then destroying the Grove with an Oblivion card will spawn a Hungry Grove.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |